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This section of the Interface is where you can find tools to manipulate elements in your scene.
The Side Bar consists of the Brush, Move, Rotate, and Select tools you can use to place and adjust your Blocks and Assets within the scene.
The Brush is used to place Blocks or Objects in your scene. This is the default tool when an Element is selected from either the Toolbar or Library.
The shortcut for the Brush Tool is the U key.
The Move Tool controls the position of an Object in the viewport.
The tool allows for movement along the X, Y, and Z-axis.
The shortcut for the Move Tool is the I key.
The Move tool can't be used with Blocks. Blocks must be deleted or replaced.
The Rotate Tool controls the rotation of an Object in the viewport along the X, Y, and Z-axis.
You can rotate objects indivividually or as a group.
The shortcut for the Rotate Tool is the O key.
The Rotate tool can't be used with Blocks.
While you can select Objects while in Move and Rotate mode, having the Select Tool on means you won't run the risk of accidentally moving or rotating anything in your scene while making your selection.
You can single select using one left mouse button click, or click and drag using the left mouse button to select multiple objects in the scene.
The shortcut for the Select Tool is the P key.
The Select tool can't be used with Blocks.
The toggle to reveal the Hierarchy window is at the bottom end of the Side Bar.
In this section of the Interface, you have a list view of all the Objects in your scene.
From here you can change their name, adjust their visibility, and centre the camera on an Object.
You can also change their relationship to other objects using Parenting.
Click an Object in the Hierarchy and then drag it on top of another Object in the list.
Once done you will see a little link line between the Objects in the Hierarchy, and when you move the Parent Object, the Child Object will follow.
Last modified 1yr ago