Passive creature who eats plants and flees from Hostiles.
  • Walk within a defined zone
  • Eat specific assets within its range
  • The eating frequency can be changed within its parameters
  • Once it detects a predator, it tries to escape by increasing its speed and running away from the predator
  • Once an asset gets eaten, it goes for another one if its hunger hasn’t reached its maximum
  • Peaceful creature that doesn’t attack any targets