🔟Spawn Point & Avatar's Feature

Control multiple spawn locations, team identity, and player equipment options.

GAME MAKER 0.10 NEW FEATURE

Non-global Player settings have moved into this behavior that varies spawning options.

  • Define teams and spawn locations

  • Equipment settings:

    • Apply equipment per slot

    • Override player's equipment choice

    • Allow players to use their NFT equipment

  • New Team broadcast type in behaviours and components) can direct messages by team

SPAWN POINT VARIETY & PRIORITY

Players are prioritized to spawn to team spawn points, then non-team spawn points.

SPAWN POINT TEAM ASSIGNMENTS Player are assigned to teams when entering Experience. Logic will not modify Teams.

Avatar's Feature (Components)

A small number of components can be applied to player avatars.

  1. Click the ADD FEATURE button and select a compatible component from the popup window.

  2. Click on a feature (component) to edit its properties in a popup panel.

Communications

A new Team broadcast type directs messages to teams you define with this behaviour.

  • Avatar's Feature includes various logic to send and receive messages. See documentation for the selected component for more details.

Use Cases

  • Mixed spawn points in one Experience (various team sizes, spectators not assigned to teams, etc).

  • No team assignments, players spawning in various areas of the Experience.

  • Apply distinguishing characteristics or specific logic to players through tags, equipment, and Avatar's Features, which may or may not be related to team assignments when players initially spawn into the Experience. For example: coloured uniforms, unique tags, different VFX, etc.

  • Force players to use equipment assigned for immersion into your narrative.

  • Allow or disallow players to use their owned NFT equipment.

    • Setting persistent equipment to false gives the builder more control to design precise player leveling through equipment gained during gameplay.

    • Setting persistent equipment to true empowers players to enjoy NFTs purchased on the Marketplace.

Parameters

Tags

This list includes Tags applied to the player(s) of your Experience who are spawned into the spawn point where you apply them.

Override Equipment (toggle) - players may not change their equipment

Use Persistent Equipment (toggle) - players may use their own NFT equipment in your Experience

Slot Selection

Select Equipment items to be worn by players spawned by this behaviour, with six available slots.

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