Survival

Characteristics

Live!

Scavenge for limited resources and survive dangerous situations.

EXPLORATION

MANAGE RESOURCES

DYNAMIC ENVIRONMENT

Keys of Success

  • Challenging - Based on decisions and tactical fights against monster or players

  • Immersive - Revolves around generating tension from the constant search for good resources

  • Play for long - Endless replayability through varied playthroughs with resources

NEED TO HAVE

  • Immersive sound, light, VFX, scenery

  • Hazardous areas to explore and scavenge (weather, enemies, etc)

  • Weapons, health consumables, etc

NICE TO HAVE

  • Branching narrative

  • Risk and reward for optional quests

Game Loops

Below is a general game loop diagram for this genre. Your game's loops may vary.

Learn to Create It

GAME MAKER TEMPLATES

LOGIC TO EXPLORE

  • Random items/events

  • Swim/oxygen, fall damage

  • Equipment options

Make it More Interesting

Consider ways to add to or change the core structure of this game type to challenge and motivate players differently.

MAIN OBJECTIVE

βŒ› Disaster countdown

☠️ Survive poison, etc

RAMP OF DIFFICULTY

πŸ”§ Adaptive difficulty (easier or harder when player dies)

CORE DECISIONS

🎲 Random dynamic weather impacts options

🌊 Intensity ramps up risk

PRACTICE: Modify the Disaster Survival or The Walking Dead templates to increase the fun:

  • Use true/false variables for non-linear play events

  • Adaptive difficulty

  • Random environmental influence

Useful Logic

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