Changelogs

VOXEDIT 2023 NEW FEATURES

NEW RELEASE - SEPTEMBER 20TH 2023 - BETA PUBLIC VERSION 319DF3A

What´s New?

- New Timeslider Keyframes: Now, your animation keyframes are also grouped in the timeslider for streamlined bulk selection and editing directly from the timeslider.

- Clutter Free Camera Navigation: You can now orbit and pan your scene without the gizmo or bounding boxes interfering.

- Selected Node & Face Count: You can now see how many nodes and faces are selected directly in the viewport.

- User Default Palette: You can now set your favorite palette as the Default palette.

ENHANCEMENTS:

- Asset export: Texture optimization for game export.

- Timeline curve menu heading: Text "Animation" changed to "Interpolation."

- Timeline contextual menu: "Send to All" changed to "Apply to All."

- Camera zoom shortcut: Smooth zooming now possible with CTRL/CMD+RMB drag.

- Animator: Shortcut for "Deselect All" added. CTRL/CMD+W

- Node & Face count warning: Updated to align with VoxEdit academy.

- Node Pivot Point Icon: Users can now identify the pivot point location in Rigger camera mode.

- Keyboard shortcut: Added for "Create Child Node" in Skeleton Panel.

- VoxEdit's standard palette: Updated and replaced, check it our on new models.

- Library models: Now sorted alphanumerically by name.

FIXES:

- Viewport display: Fixed the display of wireframes; now they are occluded behind models.

- Sync with MagicaVoxel: Colors for large rigs not updating immediately in VoxEdit.

- Volume rendering: Fix applied to volume floor and ceiling rendering in orthographic camera mode.

- Volume tool: Fix for when voxel is trimmed to 1 voxel and can't be adjusted.

- Modeler gizmo: Updated to only show positive axis arrows.

- Move tool gizmo size: Resolved issue of it being too large when editing models on a big rig.

- Voxel selection with edit volume tool: Issue fixed.

- Volume resizer description: Added missing helpline.

- Volume resizer shortcut: (V) is now displayed on hover.

- VXR hierarchy import: Resolved conflict with shared palettes.

- 'Reset view' button: Mismatch between modules resolved.

- Node and model naming: Restored automatic renaming in "Flip X-Axis" function.

- Block editor module: Resolved inversion of "Import" and "Export" icons.

- Asset screenshot: Issue of including part of ghost rig resolved.

You can check our beta test version (and complete changelog) here.

Would you be so kind as to look over this form and spend 5-10 minutes sharing your experiences so far?

May 31st: PUBLIC BETA 55B2E188 RELEASE

What's New?

  • Palette Sharing: Effortlessly edit model and asset colors across multiple models with shared palettes for super-fast updates.

  • MacOS Ventura Support: VoxEdit is back in action on MacOS, ensuring seamless compatibility and functionality.

  • New Camera Navigation: Seamlessly navigate while editing models, mirroring the navigation experience in the Animator module.

  • Model Check: Easily identify problem areas with our new toggle feature, streamlining your workflow.

  • Edit Volume Interactive Mode: Enhanced for a smoother user experience.

  • Trim Volume Tool: Quickly access this essential tool in the library toolbar.

  • Content Selection: A more visually appealing interface for better user experience.

  • Framework Update: [Please note that detachable panels are temporarily unavailable.]

Enhancements

  • Faster Large File Loading: Less waiting time means more time for creating!

  • Select All Library Models: Completing the Select All experience, Ctrl/CMD+A now enables selection of all models in the library panel.

  • Enlarged Node Icons: Easily identify assigned models to Node types in the Skeleton and Library panels.

  • Modeler Access: Instantly enter the Modeler by double-clicking a node with a model in the Skeleton Panel.

  • Animation Preservation: Retain selected Animations when using the 'delete all animations but current one' button.

  • Isolated Move & Rotate Axis: Non-selected axis disappears when in use, reducing screen clutter.

  • Increased Viewcube Size: Enjoy an aesthetically pleasing change and easier interaction.

  • Delete Backup VXM Models: Keep your asset folder organized and clutter-free.

  • New Icons: Template and Forbidden node icons added to panels for clearer identification.

  • Inspector Panel: Options become inactive during animation playback for a focused experience.

  • Contextual Menu: Displays inactive functions when not available, reducing confusion.

  • Loading Pop Up: Display to indicate VoxEdit is working for you

Fixes

  • Imported VXR Files: Resolves integration issues with equipment template scenes for smoother workflows.

  • Filename Update: Automatically updates after "Save As" action, ensuring accuracy and preventing file misplacement.

  • Overwrite Warning: Prevents unintentional overwrites with alerts for existing asset names, protecting your work.

  • Animation Button: Removes the active playback state on static animations.

  • Flip Rig Tool: Fix for animation, resolving rig flipping issues and maintaining tool functionality.

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