The term 'ASSETs' refer to the voxel assets in The Sandbox. They are entities which are designed with the intention to provide content to experiences, such as games, that are designed on LANDs. They can also be collectables, be monetised and be traded.
These ASSETs are converted into non-fungible tokens (NFTs) when they are uploaded to The Sandbox's marketplace, based on the ERC-1155 smart contract.
There are three different categories of ASSETs:
Entity: An ASSET that serves as an entity in the LAND experience, such as a decoration (ie: trees, crates, clutter), buildings (ie: walls, houses, statues) or NPCs (ie: animals, quest givers, hostile enemies).
Equipment: An ASSET that can be equipped or collected by players. Such as weapons (ie: axe, sword, spear, shield), collectables (ie: keys, quest objects, levers) and wearables (ie: t-shirts, sunglasses, clown shoes, kawaii kitten ears).
Blocks: These are environmental blocks that change the look of the world. Some basic blocks are already available (ie: water, mud, sand). But artists can create unique blocks for more unique worlds (ie: purple water, cute sparkly lava, mud blocks of a lighter soil type).
Basic ASSETs will already be available to you in the Game Maker.
You can create your own unique ASSETs to use and even monetise by selling them on the marketplace with The Sandbox's VoxEdit software.
Alternatively, you can purchase ASSETs designed by other artists via the marketplace with $SAND.